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10 Failed Consoles You’ve Probably Never Heard Of!

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Funtech Super A’Can

As far as failures go this has to be one of the biggest but also one of the least documented. The story goes that manufacturer Funtech lost over 6 million US dollars before they pulled this console from the market only a year after its launch.

The Super A’Can was based around the popular Motorola 68000 chip seen in systems like the Atari ST, Amiga, Sega Mega Drive and SNK Neo Geo. A good start you might think, the problem was that in 1995, when it arrived on the market, we had already moved into the next generation of systems with the Sony PlayStation, Sega Saturn, 3DO and Atari Jaguar on the shelves. A 16-bit cartridge based console just wasn’t going to cut it against that kind of competition. People now wanted proper 3D graphics with polygons, something the poor old Super A’Can couldn’t offer.

A grand total of 12 games were released for the system, with its most famous games being a version of popular RPG Dragon Force and the Taiwanese Street Fighter 2 rip-off Sango Fighter. The Super A’Can is now considered to be extremely rare and highly sought after by hardcore collectors.

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